Read the filing
Petitions arrive with testimony, audit trails, expiry windows, and stakeholders who disagree about what help authorizes.
REQUEST · EVIDENCE · STANDING
The Helios AccordZOA LLCWishlist on SteamPost-scarcity science-fiction grand strategy · Coming Q4 2026
Lead a post-scarcity civilization shared by humans and Citizen Minds. Set doctrine, negotiate with other civilizations, and authorize expeditions as impossible signals return from beyond known space and something begins learning how the Accord responds.

The game
The Accord can move fleets, fabricate habitats, and simulate futures. Its strategic constraints are public mandate, attention, trust, and the rights of the people affected by each decision.
Petitions arrive with testimony, audit trails, expiry windows, and stakeholders who disagree about what help authorizes.
REQUEST · EVIDENCE · STANDINGCitizen Minds publish objections before commitment. Their reasons name custody, rights, delay, and the people a clean forecast left out.
DISSENT · RISK · PROVENANCESpend mandate and attention, assign Minds, and accept the public consequences. No option protects every value at once.
MANDATE · ATTENTION · TRUSTLater reports compare the forecast with the observed result. Harm, repair, and broken promises stay attached to the decision that produced them.
AFTERMATH · REPAIR · MEMORY
ARCHIVE CLOCK AHEAD OF WITNESSObservation creates exposure
Scans, testimony, simulation, and contact can reduce uncertainty. They can also reveal how the Accord observes, communicates, and decides.
The Unity of Orison arrives with overloaded clinics, contradictory instructions, and no shared authority that can sign for everyone. The immediate question is who can consent to rescue.
Every relay tests clean. No communications silence was filed. Her own timetable has not been late in a century. The Accord has no checklist for the remaining case.
Five custody records pass their seals and describe different hearing rooms. The archive clock is ahead of its witness. You still have petitions waiting for a decision.
Citizen Minds
Minds advise the public, carry expeditions, coordinate habitats, preserve memory, and negotiate with other civilizations. They have standing, history, and the right to refuse dangerous work.

The unknown adapts
Dialogue, rescue, quarantine, concealment, and resistance expose different parts of the civilization. A successful intervention may still improve whatever comes next. These are current 1920×1080 captures from the Windows build.

Something has learned the way home.
Govern the Accord through the choices that make the civilization visible. Coming Q4 2026 for Windows PC.
Open the Steam pageSTEAM APP 4984920 · RELEASE WINDOW Q4 2026